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With Google Glasses being hotly discussed throughout the world, wearable devices have gradually entered the public's consciousness. Numerous domestic and foreign manufacturers, such as Apple, Samsung, SONY, etc., have said they are developing or have developed smart wearable devices. In the face of this situation, the domestic manufacturers are also anxious to enter the market. Reading details.>
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Hold concerts on the iPad, control the game screen with your mind, use the cloud platform to complete the cross-region works of art together, watch the star teachers’ course demos in Shenzhen on the Internet... The first information technology and teaching application exhibition for national primary and secondary schools, lasting four days, was unveiled yesterday in Shenzhen. Citizens can experience digital campuses at Hall No.2 and No.3 in the convention and exhibition center. Reading details.>
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Just imagine you only need to lie in bed, not have to do anything, you think I would like to watch “Happy Camp” on TV! Then the TV will, based on your thoughts, switch to the channel with the entertainment program. Is there such a magic? Of course not! However, at the fourth Science and Lifestyle Expo held in Shenzhen, on September 16th, we saw the model for operating and controlling games with ideas: games of the mind. Reading details.>
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The author saw the retail version of the BrainLink head band from www.macrotellect.com, and got a semi-finished one. BrainLink, using brainwave technology to achieve mind control, have received much netizens’ attention after being through Apple's MFi certification in January of this year. We also announced the magical functions behind BrainLink brainwave technology first! Reading details.>
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On August 15th, this reporter experienced it at Shenzhen Macrotellect Ltd.: wearing a head band, opening the App of “Mind Yoga”, breathing deeply with the music, and meditating...... A few minutes later, it gave the depth and level of relaxation in the yoga meditation. The colleague beside me, also, couldn’t hold back, and tried to “move things by their mind”, “light matches” and play a tower defense game. Reading details.>
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(On September 7th, 2011, digital household appliances) The invention of remote control has brought great convenience to people. Take television for example; you sit on the couch and can control and switch the TV channels instead of being in front of it, so with the air conditioning and speakers. However, wouldn’t it be even more cool if the remote control was not needed, and the electrical appliances would respond just to a thought in your mind? Reading details.>
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(On September 7th, 2011, digital household appliances) The invention of remote control has brought great convenience to people. Take television for example; you sit on the couch and can control and switch the TV channels instead of being in front of it, so with the air conditioning and speakers. However, wouldn’t it be even more cool if the remote control was not needed, and the electrical appliances would respond just to a thought in your mind? Reading details.>
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Now, more intelligent wearable devices are about to enter our lives, and Apple, Google and other major manufacturers are developing their own intelligent devices, such as the smart watch Apple-not yet released, as well as Google's smart glasses, all of which will be pushing technology to more living functions. That we could control certain things by our mind, before only in the realm of science fiction, can now really become a reality! Reading details.>
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BrainLink is a blue-tooth peripheral, triggered by brain waves, mainly used for receiving the wearer’s brain wave signals and converting them into control commands. At present, this device is more aimed at children's education and willpower exercises. In use, the device can detect the intensity and frequency of the user’s brain wave signals. This kind of signal will be sent back to smart mobile devices (such as smart mobile phone and tablet computer), thus the supporting application and a game can be operated. Reading details.>
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Some experts, in different fields, can often be seen to use their own ideas to control objects in many movies. As long as their attention is concentrated, it can create a killing power, a weapon which is more powerful than anything. At the thirteenth High-Tech Fair, the “technology of mind” has become a reality and has come near to you and me. Reading details.>
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(Reported by Shenzhen Evening News journalist Lei Dan) Just make a move in your mind, without doing anything else, and the ball in front of you can immediately float up. The scenario that has only appeared in science fiction films, has become a reality of science and technology, in fact. At Hall 4, at this fair, many visitors have appreciated the magic of “science and technology of mind”. Reading details.>
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Today the editor introduces China's first wearable mind control equipment -- BrainLink headband, which can detect and identify brain waves, use brainwave technology to achieve control of an iPhone, Android smart phones, iPad, tablet, PC computers and terminal equipment. It passed Apple’s MFI certification in January of this year. Cut the crap, and let’s have a look at this product. Reading details.>
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Some experts in different fields can often be seen to flexibly use their own ideas to control objects in many movies. As long as the attention is concentrated, it can burst out a killing power, a weapon which is more powerful than anything. At the thirteenth High-Tech Fair, the “technology of mind” has become a reality and come near to you and me. Reading details.>
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The game named, “teaching cloud platform for brainwave interaction and emotional assistance”, was presented by Shenzhen Macrotellect, Ltd. Hu Dong, from the company's marketing department, said this software achieves mind control and interaction through the collection of brain waves. Children can improve their ability to concentrate and relax by playing different games. The software has been applied in Guanlan Middle School Reading details.>
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The game named, “teaching cloud platform for brainwave interaction and emotional assistance”, was presented by Shenzhen Macrotellect, Ltd. Hu Dong, from the company's marketing department, said this software achieves mind control and interaction through the collection of brain waves. Children can improve their ability to concentrate and relax by playing different games. The software has been applied in Guanlan Middle School Reading details.>
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